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#Steamworld dig 2 jetpack full#
Even if places are full of enemies digging down does get old after a while which is why each area has a bunch of different challenge rooms that are easily accessible. Not a huge issue since the real joy of the game comes from exploring everything. Meanwhile the combat never really expanded past smacking enemies with the pickaxe or a grappling hook.
#Steamworld dig 2 jetpack upgrade#
Other than the combat focused grenade launcher I ended up using every upgrade a lot since it was so fun to just move around using all the different tools. The first upgrade gives Dot a remote bomb that can be used to mine missed spots and open up secret areas. In the standard Metroidvania way upgrade stations are scattered around the labyrinthine underground that must be found to continue. Then it starts to expand out into a bit more via the many tools that must be picked up throughout the adventure. Nothing to flashy about it since it literally is just watching Dot mash her way through blocks to obtain stuff to sell. Hard to not enjoy using the jetpack to get around after digging through everything.ĭigging up minerals is a large part of this game as the title implies. All she has is a broken light and a rusty pickax to start her adventure but it soon becomes apparent that a bigger problem than a missing mechaniloid is underfoot. Which leads to one of his friends named Dorothy to head out to solve this mystery. The last game ended with something happening to Rusty and in the interim he has disappeared. As a follow up to the addictive yet very short Steam World Dig this does everything that one did while still expanding it in a positive way.